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Dead Shifter
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Independent Project

My current independent project, Dead Shifter is a twin-stick shooter that tasks the player with reclaiming spaceships full of the undead. This game was created in Unity with C# with art created in Blender.

Recent Gameplay
Game Concept

In Dead Shifter the player controls a necro-disposal expert whose job is to clear out the reanimated crew members of infected spaceships. This is an independent project created in Unity3D with art assets made in blender.

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This is a top-down third person horror action game. I would describe it as a cross between Helldivers and Resident Evil. Undead enemies attack the player as they navigate the ship. The player has to salvage ammo and health to reach the end of the mission.

What I Accomplished
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My role includes:

  • Game Design

  • Unity C# Programming

  • Level Design

  • Blender Art

Game Programmer

Key mechanics created:

  • Top-Down Player Controller

  • “Focus” Mechanic 

  • Enemy Unit 

  • Interactable Object System

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